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Post by todd on Jan 31, 2011 12:54:27 GMT -4
With a roster of fifty plus does anyone else here have a problem keeping track of who belongs with who and keeping all of the wrestlers busy doing something ? I'm eight or nine cards into 2125 and still find myself pulling out the handbook to double check things
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Post by maddog1981 on Jan 31, 2011 13:21:31 GMT -4
Not really. I don't keep super strong team affiliations though. Like the makeshift Swarm, Payback team isn't really a team to me.
As for giving everyone something to do. I run maybe 8 angles/feuds at a time. So maybe half the roster has a storyline at any given time. It's too hard to really have everyone doing something for me. My goal is to give every character an angle at some point during the year.
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Post by todd on Jan 31, 2011 16:34:28 GMT -4
. My goal is to give every character an angle at some point during the year. That's pretty much what I've been doing so far. With having a large roster and restarting in 2125 I've been sort of using the throw something at the wall and see what sticks approach.
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Post by lwffantrav on Jan 31, 2011 18:02:45 GMT -4
Todd, I know yu usually played Legends, but have you played any GWF before this set?
Man, some of those years, like Megatournanent....man, huge rosters
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Post by maddog1981 on Jan 31, 2011 18:08:06 GMT -4
See, the 70 something rosters don't bother me. Because then I run about 10 matches on television and with a show that large I can safely run 12-15 angles at a team which means about 40-45 guys in a storyline at a time.
I'm the same with my NWA. I use everyone and run I'd say 6-8 angles at any given time. I just like having a ton of options when I'm booking matches. So 120 wrestlers on the roster is fine by me. Everyone will get a storyline sooner or later. Actually, as far as win/loss records go, you're better off not getting a "push" from me. You'll win more matches.
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Post by todd on Jan 31, 2011 20:20:10 GMT -4
Todd, I know yu usually played Legends, but have you played any GWF before this set? Man, some of those years, like Megatournanent....man, huge rosters I have but never stuck to it for very long maybe I'm too old school I dont know. I tried restarting in 2125
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Post by tax on Jan 31, 2011 20:43:44 GMT -4
I ran over 70 before without a problem. 50 is nothing:P Mind you I don't use the women too much so it's really 42.
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Post by tyguy on Jan 31, 2011 23:49:54 GMT -4
Todd, I know yu usually played Legends, but have you played any GWF before this set? Man, some of those years, like Megatournanent....man, huge rosters The reason for 2119 was to create a new jumping off point for new customers, so they didn't feel overwhelmed by so many sets to catch up on. But also to cut the roster back that had gotten out of hand. So, now in 2125, do people think the roster is back up too high again or not quite yet?
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Post by maddog1981 on Feb 1, 2011 7:03:18 GMT -4
I personally would like 50 active male wrestler.
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Post by wildfire on Feb 1, 2011 10:22:02 GMT -4
I like more like 30-35 myself... I don't really feel like I can use everyone effectively at 50.... what happens is the top half are really the fed, and the rest just get tossed into a match for the sake of getting them a match every once in a while.
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Post by tax on Feb 1, 2011 11:36:25 GMT -4
The downside at 30-35 is something gets cuts (sometimes more than one) either tag teams, or undercarders or both. Even at 42, we have basically 6 tag teams in 2125. (Yeah, you have your occasional tag teams, but really.....are you going to waste Sly and Encubus or Hector and Thantos there?)
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Post by maddog1981 on Feb 1, 2011 13:27:23 GMT -4
I think you need 10-12 tag teams to have a viable division. So 50 gives you tons of room to have enough tag teams.
The current roster still has a lot of holes. I'm hoping the aCe free agents fill some of the gaps.
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Post by wildfire on Feb 1, 2011 15:04:49 GMT -4
I try not to use guys just as a tag team... while I agree you want 10 teams for a viable division, I have no problem with those also being the undercard guys, in fact I sorta prefer it that way.
The ACE set... eh. Avarice and Pendragon are both Main Event singles guys. Avarice is very much a heel... you'd have to really change his character to make him a face. Pendragon is a face, but he could be a heel without too much trouble.
The new tag team looks like they should work for COBRA.
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Post by maddog1981 on Feb 1, 2011 18:18:44 GMT -4
I like Pendragon vs. Paganax and Avarice vs. Endgame better than I do Endgame vs. Paganax.
I like to have guys that are just tag team guys. Everyone should have a specialty. I have teams where the guys split time between singles and tagging but I think there should always be some full time teams.
The current set is pathetic though. It's nearly impossible to keep a division going because there literally is just no one out there. The same teams fight constantly. I don't see why it's so hard to keep 10 viable teams out there at a time.
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Post by MT on Feb 1, 2011 19:26:30 GMT -4
Skulk and Hijack have really cool cards and a nice backstory. I think they'll go on to be a pretty popular team in the mold of the Ninja Assassins. They could really bulk up and add some excitement to a pretty light tag team division.
The 2125 roster is just big enough right now that I can cycle guys in and out of the picture without anyone getting too stale. However, if I was the type who had to try to come up with something meaningful for everyone all at once I'd probably get overwhelmed. That's where the Infinity Challenge is good because it keeps all of the lower rung players relevant (and from a production standpoint it saves about ten extra pages of handbook not having to go into intricate detail of every story for every undercard guy).
As for the above mentioned tag division, I recently turned Payback and Swarm into a full-time tag team to try to alleviate the lack of depth a little. Otherwise it's pretty much a two team race for the top between the Ultimate Fighters and the Gladiators. Frontal Assault is always a threat too, but after that you have to get creative because the depth chart bottoms out. That's why the new aCe team will be a great addition and I plan on working them into the mix ASAP.
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