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Post by Deleted on Sept 8, 2011 11:02:07 GMT -4
Yeah...been watching a lot of 2003/2004 WWE recently. Didn't see anything out there for 2003 HHH, figured I'd throw this out there since I made Evolution Orton and will probably make Evolution Batista too. TRIPLE H | Height: 6'4"; Weight: 265lbs.; Greenwich, CT | Level 1 Offense | Level 1 Defense | 1. tie up and shove - 1 2. headlock and punch - 1 3. test of strength - 2 (pw) 4. running neckbreaker - 2 (ag) 5. into the ropes 6. chop block - 3 | 1. dazed - 1 2. TRIPLE H - 1 3. TRIPLE H - 2 4. TRIPLE H - 1 5. dazed - 1 6. dazed - 1 | Level 2 Offense | Level 2 Defense | 1. DDT - 2 2. mounted punches - 2 3. into the turnbuckle (c) 4. back suplex - 3 (ch D) 5. indian deathlock - 3 6. running high knee - 3 | 1. hurt - 2 2. TRIPLE H - 1 3. dazed - 1 4. TRIPLE H - 2 5. hurt - 2 6. hurt - 2 | Level 3 Offense | Level 3 Defense | 1. blatant choke in corner - 3 (ch G) 2. out of the ring (c) 3. facebreaker knee smash - 3 4. "Double A" spinebuster - 3 5. figure four leg lock - 3 6. PEDIGREE (+3) | 1. hurt - 2 2. hurt - 2 3. PIN 4 (1) 4. down - 3 (lv) * 5. down - 3 6. hurt - 2 | Ropes -- B Turnbuckle -- B Ring -- A * Deathjump -- B Disqualification -- 5 | Agility 0 Power -2 Cage 1 |
* When Triple H is outside the ring, he may choose to pull the sledgehammer out from under the ring. Roll two dice. 2-9: Ric Flair (or another stablemate) jumps on the apron, distracting the referee just long enough for Triple H to hit the opponent with the sledgehammer. Opponent adds one and Triple H rolls on Level 3 Offense. 10-12: The opponent counters and takes over on Level 3 offense. If Triple H is successful in using the sledgehammer once, he may not use it again.
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Post by wildfire on Sept 8, 2011 15:49:40 GMT -4
Did he really do the figure four? I can't recall ever seeing that... crazy.
I really liked Evolution.. they really did a fantastic job getting Batista and Orton to the main event... it's a shame Legacy didn't do the same for Sim Snuka, Manu, or any of the others.
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Post by Deleted on Sept 9, 2011 0:09:48 GMT -4
I remember seeing him do it a few times while in Evolution. I liked that stable a lot. I'm glad Orton and Batista went on to become two of the bigger stars of the modern era. I miss that theme song, too, even if I did get tired of hearing it like four times per episode of RAW.
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Post by kingwiththeax on Sept 9, 2011 0:25:41 GMT -4
Will give this card a try in SMW when he makes his debut. Looks like a fun card to use with the sledgehammer mechanic on there.
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Post by Deleted on Sept 9, 2011 0:32:52 GMT -4
Will give this card a try in SMW when he makes his debut. Looks like a fun card to use with the sledgehammer mechanic on there. Thanks, I look forward to reading what he does in SMW! I thought having the sledgehammer mechanic was better than the generic "Ric Flair Interferes" deal. I don't think anyone has really given him the option to use the sledgehammer on a card, which I've always thought was kind of weird since he uses it a lot.
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Post by kingwiththeax on Sept 9, 2011 0:35:23 GMT -4
Question......on the sledgehammer mechanic.....does he only use it when he leaves the ring by choice? If that is the case, the star should not be on the Ring rating since that would imply that he could use it if he was thrown out of the ring.
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Post by Deleted on Sept 9, 2011 5:59:50 GMT -4
Question......on the sledgehammer mechanic.....does he only use it when he leaves the ring by choice? If that is the case, the star should not be on the Ring rating since that would imply that he could use it if he was thrown out of the ring. Crap no, I worded it wrong. He can use it whenever he's outside the ring.
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Post by kingwiththeax on Sept 9, 2011 10:47:17 GMT -4
Ok sounds good......Is this a once per match type mechanic? Don't want to use it wrong or overuse it.
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Post by Deleted on Sept 9, 2011 12:07:43 GMT -4
Nah, I figure if he fails to actually get the hammer then he could always try again.
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Post by hclix on Sept 15, 2011 21:10:48 GMT -4
Love the sledgehammer mechanic you've added here. It's so devastating, maybe you should limit it to once or twice per match, or it could to be abused! If Triple H used this every time he left the ring it would take away from it's specialness.
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Post by Deleted on Nov 13, 2011 2:09:25 GMT -4
2011 version for the sake of rounding out the index. Basically the same as Evolution era Trips but showing that he's declined (although not much) over time. TRIPLE H | Height: 6'4"; Weight: 265lbs.; Greenwich, CT | Level 1 Offense | Level 1 Defense | 1. tie up and shove - 1 2. headlock and punch - 1 3. test of strength - 2 (pw) 4. running neckbreaker - 2 (ag) 5. into the ropes 6. chop block - 3 | 1. dazed - 1 2. TRIPLE H - 1 3. TRIPLE H - 2 4. TRIPLE H - 1 5. dazed - 1 6. dazed - 1 | Level 2 Offense | Level 2 Defense | 1. DDT - 2 2. mounted punches - 2 3. into the turnbuckle (c) 4. back suplex - 3 (ch D) 5. crossface - 3 6. running high knee - 3 | 1. hurt - 2 2. TRIPLE H - 1 3. hurt - 2 4. TRIPLE H - 2 5. hurt - 2 6. hurt - 2 | Level 3 Offense | Level 3 Defense | 1. blatant choke in corner - 3 (ch G) 2. out of the ring (c) 3. facebreaker knee smash - 3 4. "Double A" spinebuster - 3 5. figure four leg lock - 3 6. PEDIGREE (+3) | 1. hurt - 2 2. hurt - 2 3. PIN 5 (2) 4. down - 3 (lv) 5. down - 3 6. hurt - 2 | Ropes -- B Turnbuckle -- B Ring -- A Deathjump -- B Disqualification -- 5 | Agility: +1 Power: -2 Cage: 2 |
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Post by Deleted on Apr 7, 2012 0:23:49 GMT -4
Pre-quad tear Triple H. Superpowered? Yep. TRIPLE H | Height: 6'4"; Weight: 265lbs.; Greenwich, CT | Level 1 Offense | Level 1 Defense | 1. headlock and punch - 1 2. test of strength - 1 3. scoop slam - 2 (pw) 4. running neckbreaker - 2 (ag) 5. into the ropes 6. hard clothesline - 3 | 1. dazed - 1 2. TRIPLE H - 1 3. TRIPLE H - 2 4. TRIPLE H - 1 5. dazed - 1 6. dazed - 1 | Level 2 Offense | Level 2 Defense | 1. DDT - 2 2. mounted punches - 2 3. into the turnbuckle (c) 4. back suplex - 3 (ch D) 5. indian deathlock - 3 6. running high knee - 3 | 1. hurt - 2 2. TRIPLE H - 1 3. dazed - 1 4. TRIPLE H - 2 5. hurt - 2 6. hurt - 2 | Level 3 Offense | Level 3 Defense | 1. blatant choke in corner - 3 (ch G) 2. out of the ring (c) 3. facebreaker knee smash - 3 4. "Double A" spinebuster - 3 5. Sledgehammer shot - 3 add 1 dis 6. PEDIGREE (+4) | 1. hurt - 2 2. hurt - 2 3. PIN 4 (1) 4. down - 3 (lv) 5. down - 3 6. hurt - 2 | Ropes -- B Turnbuckle -- B Ring -- A Deathjump -- B Disqualification -- 5 | Agility 0 Power -2 Cage 1 |
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Post by oxejumoki on Apr 20, 2019 23:36:19 GMT -4
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Post by ovotojaaweta on Apr 21, 2019 2:10:53 GMT -4
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