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Post by todd on Nov 28, 2011 21:11:34 GMT -4
In the advanced rules it states when a move is followed by a chart situation the move should be ignored and one of the two chart situations should be used. Does anyone follow this ? If not how do you handle it ? What I usually do is just go with what makes the most sense at the time. I never liked the idea of completely ignoring the move
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Post by Peter F on Nov 28, 2011 21:28:45 GMT -4
You pretty much have to pick one Choice Situation or the other, especially with something like "move - 3 (ch E)." Otherwise, there's no reason not to go with the original move, which can't be countered.
Now, in terms of which move is being done in my head as I'm imagining the match, I'll indeed go with whichever one makes sense--usually the original move. But I always make a decision and roll the dice to see if it works.
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Post by lwffantrav on Nov 28, 2011 21:30:54 GMT -4
I ignore the move on the chart and use the original move on the card, only they have to roll for it to be successful.
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Post by tax on Nov 28, 2011 21:36:06 GMT -4
For LOW I definitely ignore it....not seeing Gotch doing a hurricanrana anytime soon no matter how cool that might be (or someone like Bundy even though he doesn't have ch C....the point stands)
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Post by tyguy on Nov 28, 2011 21:37:08 GMT -4
Way back a friend and I ignored the CH if it was attached to a 3 move and just did that. If it was attached to a 2 move we'd decide to roll for the 3 move or not.
Now I do roll for one of the two choice moves.
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Post by todd on Nov 28, 2011 22:06:52 GMT -4
For LOW I definitely ignore it....not seeing Gotch doing a hurricanrana anytime soon no matter how cool that might be (or someone like Bundy even though he doesn't have ch C....the point stands) That's a good point I wouldn't want to see George Hackenschimdt do a frog splash. What I usually do is use the old charts for LOW and the new charts for GWF, Chikara, LOTF, and GWFZ. If I'm using both LOW and LOTF wrestlers I use both sets of charts.
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Post by maddog1981 on Nov 28, 2011 22:07:58 GMT -4
For LOW I definitely ignore it....not seeing Gotch doing a hurricanrana anytime soon no matter how cool that might be (or someone like Bundy even though he doesn't have ch C....the point stands) I have the original set of charts. I roll on the new charts but I sub in the old moves from the original charts for the old timers so it still feels right for who they are.
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Post by wildfire on Nov 28, 2011 22:35:06 GMT -4
I use the chart every other time, using the move on the card the other times.
I also use the difference of the two ag or pw ratings to modify the move, instead of the actual number... makes more sense that way IMO.
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Post by tax on Nov 28, 2011 22:37:10 GMT -4
yeah, I've never totally liked that or agility/power for a move to begin with (Why is a guy who's 0 always better than a +1? And wouldn't these guys I dunno..stop trying the move after it fails 5 or 6 times?)
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Post by toasterboy on Nov 28, 2011 22:37:53 GMT -4
When I started playing I never used the Choice charts. Then when I went to Galacticon the first time they make EVERYONE use them so I started using them.
That was years ago but I still use them. Though I admit, I feel they slow the game way down. You get a good match going and the. You have to check AG and PW, etc. slows things down in my mind.
I used the newer charts and then at GalactiCal Tom mentioned that he only uses the older charts. I switched back to the older charts to see of they made it feel less cumbersome. They don't really.
I may go back to. Of using them. Discussion came up and was surprised to find out that most of the people at GalactiCal don't use them.
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Post by lwffantrav on Nov 28, 2011 22:43:41 GMT -4
yeah, I've never totally liked that or agility/power for a move to begin with (Why is a guy who's 0 always better than a +1? And wouldn't these guys I dunno..stop trying the move after it fails 5 or 6 times?) I actually liked the original rule before the change. The current rule just kills a guy like Bundy since he has two (ag) on L1O, its reversed every time
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Post by wildfire on Nov 28, 2011 22:45:37 GMT -4
I feel like you're making the results more random by not using them.... it basically makes the pw and ag ratings useless. That's why I do the difference in ratings instead of the actual ratings... I don't like when, say two cruisers are fighting that an ag move on the choice chart can never work.
I have tried not using them before, and it does play a little faster, but it loses something, imo... just as much as if you decided not to bother with the ropes or turnbuckle chart.
OTOH, I agree about what troy said about it being silly when a guy attempts a move that didn't work a bunch of times, but I just imagine it more like chain wrestling or a series of reversals or whatever.
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Post by Dustin on Dec 1, 2011 20:53:28 GMT -4
Honestly, I never use 'em. I guess I should try...
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Post by Dustin on Dec 3, 2011 2:54:58 GMT -4
Update. I started using them and I like it.
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Post by maddog1981 on Dec 3, 2011 10:30:49 GMT -4
yeah, I've never totally liked that or agility/power for a move to begin with (Why is a guy who's 0 always better than a +1? And wouldn't these guys I dunno..stop trying the move after it fails 5 or 6 times?) I love the fact that a guy like Man-Mountain always misses a move like a knee drop because he's a slow lug. It adds a nice touch of realism to me.
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